class_name PlayerResource
extends Resource

@export var full_name : String
@export var skin_color : Player.SkinColor
@export var role : Player.Role
@export var speed : float
@export var power : float


func _init(player_name : String,player_color : int,player_role : int,player_speed : float,player_power : float,) -> void:
	full_name = player_name
	skin_color = player_color as Player.SkinColor
	role = player_role as Player.Role
	speed = player_speed
	power = player_power
	
	
	
	
